The game is a strategic battle between two players, each with a pre-built deck of 50 cards. The game's objective is to reduce the opposing player's Mage card's HP to 0. The deck build rules are mentioned in the Deck Rules Section
Players start the game by drawing five cards from their decks. They also draw one card at the end of each turn unless an effect prohibits this.
Before their first turn, players can reshuffle their hand back into their deck and draw a new hand of the same number of cards. This action does not incur a penalty and can be repeated up to 3 times. After that, the hand stays as is. However, if, by any iteration of this action, a hand is drawn without any sacrifice cards, that iteration is not counted.
If a player has five cards in hand and must draw (To be more specific, at the end of the turn), they must first discard a card. Effects that would cause players to have more than five cards in their hand only take effect up to the hand limit. So, for example, if by ability, the player needs to draw three cards, but it already has four, it just draws one.
The game field is divided into four zones: Deck Zone, Discard Zone, Sacrifice Zone, and Play Zone.